🏗️ How Escape Rooms Are Designed – Behind the Scenes at Treforest

Ever wonder how escape rooms are actually built? It’s not just throwing in a few padlocks and calling it a day. Behind every clue and hidden door is hours of planning, building, and testing.

Here’s a sneak peek at how we design games at Treforest Escape Rooms — and why it’s more than just puzzles.


✏️ 1. Start With the Story

Every great escape room starts with an immersive theme. We ask:

  • What’s the setting? (art gallery, vault, cabin?)
  • What’s the objective? (steal a painting? disarm a bomb?)
  • What’s the mood? (tense, fun, eerie?)

The story shapes everything else.


🧩 2. Design the Puzzle Flow

We plan the sequence of puzzles:

  • Linear or non-linear?
  • How do clues lead into each other?
  • When should the big “aha!” moments happen?

This is the invisible structure that makes or breaks the experience.


🔒 3. Build Physical + Digital Layers

We mix:

  • Physical items (locks, boxes, magnets)
  • Mechanical triggers (RFID, sensors, buttons)
  • Audio/visual effects (lights, sound cues, screens)

Even the tech has to feel invisible — the magic is in how it all connects.


🧪 4. Playtest (Again and Again)

Before the public ever sees it, we:

  • Run internal test games
  • Watch real teams try it blind
  • Adjust anything too confusing, frustrating, or easy

Sometimes puzzles get scrapped entirely. Every game is playtested to the point of perfection (or madness). 😅


🔧 5. Theme Every Detail

It’s not just props — it’s the walls, the lighting, the music, even the clues. If a puzzle doesn’t feel like part of the story, it’s out. Immersion is everything.


🚪 Want to See It in Action?

Try your skills in our fully built, hand-crafted experiences at Treforest Escape Rooms. Our latest game, The Heist, blends Gen 2 and Gen 3 escape room technology with rich storytelling and a cinematic twist.

Book now at treforestescaperooms.com/booknow and experience the puzzle design firsthand.

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